* Tranquil Boots disabled speed reduced from 50 to 25 * Tranquil Boots heal increased from 170 to 250 * Tranquil Boots cooldown increased from 40 to 60 * Tranquil Boots heal duration increased from 10 to 20 * Illuminate manacost increased from 150 to 150/160/170/180 * Illuminate AOE reduced from 400 to 350 * Spiked Carapace duration reduced from 2.75 to 2.25 * Spiked Carapace cooldown increased from 14 to 23/20/17/14 * Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved) * Reduced Marksmanship enemy detection aoe reduced from 400 to 375 * Heaven’s Halberd's Disarm is no longer dispelled by Manta * Living Armor damage reduction is now done for all instances of damage that reduce its charges
* Removed Christmas themed elements * Fixed a death streak bounty bug * Fixed Fire Spirits instantly kililng Forged Spirits * Fixed Brilliance Aura's self effect on Crystal Maiden not working properly * Fixed some tooltips
Ancient Apparition - Chilling Touch manacost rescaled from 140 to 110/120/130/140
Batrider - Batrider can no longer attack while using Flaming Lasso
Centaur - Movement speed decreased from 305 to 300 - Double Edge no longer interrupts channeling - Stampede now applies a 100% slow instead of a stun (as always, units cannot be slowed below 100 movement speed)
Clockwerk - Agility growth increased from 1.2 to 2.3
Dazzle - Shallow Grave cast range rescaled from 400/600/800/1000 to 550/700/850/1000
Doom Bringer - Scorched Earth now also affects other units you control - Doom now has too much armor! (+1)
Drow Ranger - Trueshot Aura now only affects non-hero units within 900 range of Drow
Earthshaker - Aftershock stun duration rescaled from 0.3/0.7/1.2/1.5 to 0.6/0.9/1.2/1.5 - Aftershock damage increased from 25/45/75/115 to 50/75/100/125 - Enchant Totem cooldown decreased from 6 to 5
Enchantress - Untouchable AS reduction increased from 20/40/60/80 to 20/50/80/110
Lycanthrope - Base Int increased from 15 to 17 - Spirit Wolves armor increased by 1
Magnus - Skewer no longer affects magic immune units - Skewer cast range rescaled from 1200 to 600/800/1000/1200 - Reverse Polarity duration decreased from 2.5/3.25/4 to 2.25/3/3.75
Medusa - Stone Gaze cooldown decreased from 140/110/80 to 140/100/60
Mirana - Moonlight Shadow duration increased from 11 to 15 seconds
Morphling - Cast animation time decreased from 0.4 to 0.25
Necrolyte - Reaper's Scythe stun/delay increased from 1 to 1.5 seconds
Omniknight - Purification cast range rescaled from 400/500/600/700 to 700
Phoenix - Sun Ray max range decreased from 1600 to 1300 - Sun Ray base damage decreased from 16/24/32/40 to 15/20/25/30 - Sun Ray now ends if you are stunned or silenced - Fixed some Sunray lag issues
Puck - Illusory Orb cooldown decreased from 13 to 12
Pugna - Decrepify cooldown decreased from 13/11/9/7 to 12/10/8/6
Shadow Demon - Shadow Poison cooldown decreased from 3 to 2.75
Treant Protector - Damage increased by 10 - Leech Seed cooldown decreased from 18/16/14/12 to 16/14/12/10 - Overgrowth cooldown decreased from 80 to 70 - Living Armor damage instances increased from 6 to 7 - Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Undying - Decay damage reduced from 40/80/120/160 to 20/60/100/140
Vengeful Spirit - Wave of Terror damage increased from 18.75/37.5/56.25/75 to 30/50/70/90
Eye of Skadi - HP bonus increased from 200 to 250 - MP bonus increase from 150 to 250
Shiva's Guard - Freezing Aura's attack speed reduction increased from 25 to 30
* Harpy's Chain Lightning manacost reduced from 90 to 50
* Stampede cooldown increased from 65 to 120/90/60 * Stampede duration rescaled from 3/4/5 to 3.75 * Stampede damage slightly reworked from 100/150/200 + 2x str to 0 + 1/2/3x str (no base damage) * Stampede mancost increased from 50 to 80 * Stampede AoE reduced from 120 to 105 * Drow's base armor decreased by 2 * Marksmanship focus AoE increased from 375 to 400 * Last Word manacost from 100 to 115 * Living Armor cooldown and duration decreased from from 20 to 15 * Living Armor manacost decreased 30/35/40/45 to 25
* Fixed an exploit with Enfeeble allowing it to be perma stuck on the enemy in some situations * Fixed some lag when Centaur initially casts Stampede * Centaur restricted from Captain's Mode * Fixed a couple of bugs with -TagTeam mode * Fixed Force Staff shop hotkey * Fixed various tooltips
- Fixed a bug with Spirit Lance that would cause kills done by it to be considered suicides